News:

If you've purchased one of our products, you can request to be Base Member!

Main Menu

Sugar Shooter 2 Battle notes strategies.

Started by Wanfang, March 13, 2012, 08:13:35 AM

Previous topic - Next topic

Wanfang

Place your strategies here.

Might update... Always prepare enough power level and finish your boss with armor break. Sorry I am not good in explaining but it's my notes. Will focus on the boss patterns first.

Fuuma is sweet mode.
I haven't beaten normal mode yet. Practicing each normal stage and see how many synchro level gain without miss.

Battle notes:

Normal Mid-boss and Boss battle tip

stage 1 can earn LV 13-15 Soul frisk level.

Mid boss
1.1
kunais are really good to power up and to fill up soul frisk. Stay near to him when he's preparing to throw kunais.
1.2
spread attack. Stay near as possible to collect power ups and soul frisk. If you stay too far you cannot yellow bullets are very hard to get through.

Boss
1.1
look at the picture on your left. Be sure to stay under Frey. Bullets appear above Frey. Good to power up and soul frisk.
1.2
easy to evade. But still stay under Frey. Collect bullets to power up and shoot till he's almost out of his life.  Till time is nearly to run out finish him.
1.3
stay under Frey. Too many bullets this time. Best to collect soul frisk and power ups.
1.4
at the beginning quick burst when bullets start to appear. Then tap shoot your enemy. It will collect power ups and shoot at same time.
1.5
Stay at the bottom of the screen. At the height of the prince shoes. You should shoot your boss till almost depleted. Use the remaining time to to power up. when the bullets about to go near you along the side. you can quick burst to soul frisk and also power up. till remaining time left finish him.

Stage 2

Mid-boss ??? the couples *They look like midboss to me. or 3/4 boss*

Be sure your power is above 250%. Get rid of the Left one first and use quick burst when he's nearly finish shooting. Might take 2 burst to defend yourself.

Boss

1.1
Collecting power ups and synchro level fill up. Stay  above Frey to get ready. use the remaining time to finish him
1.2
too many quick bullets.
       1st shoot pattern - shoots straight line. Good for collecting power ups and soul frisk. evade fast it shoots quick.
       2nd shoot pattern - he quick swoop bullets be sure to stay down at prince shoes.
        3rd shoot pattern - he shoots slow bullets. Can tap shooting in this part to collect power ups and shooting.
1.3
Collecting power ups and synchro level fill up. Stay  above Frey to get ready. use remaining time to finish him.
1.4
       1st shoot pattern (Hard to collect power ups)  - Blue bullets are slow but it gives out a little to collect power.
        2nd shoot pattern (really hate this) - red bullets are spread attack but fast. the paintings are the ones you have to worry about. they zoom fast towards ya.
1.5
Collecting power ups and synchro level fill up. Stay  above Frey to get ready. When his life is nearly gone and time is almost up. Be sure your power is 300% and also armor break him
1.6
You will hate this one. very hard to collect power ups. stay below at the prince shoes. avoid the slash patterns and arrow bullets. arrow bullets goes in one direction slowly. best get rid of him as fast as you can.
1.7
His attacks can cause you blindness. When he uses his yellow lights attack. you cannot see his blue line bullets. Must get rid of him fast.
You will hate this most. you cannot collect bullets easily.

Stage 3

mid boss  fish guy

Good area to collect power ups and soul frisk but very risky. You have to move back fast after the quick burst because this fish after burst. when he dives back to the water bullets moves along with him. save 300% power up and full soul frisk when time runs out and finish him. You need this to defend along the way to the boss.

boss

1.1
Double shuriken spread. You will hate this one. Good for power up and synchro fill up.  1st one is very fast less bullets and 2nd one medium speed but has lots of bullets and narrow escape. If you time the quick burst in the right time you might absorb the 2nd spread.

1.2
Good for power up and synchro level up slow and narrow escape. Tap shooting needed in here. Stay between the fireballs for quick burst.

1.3
Another hard power up and synch level increase but easy to evade. Shuriken spread. he jumps left and right same position. 1st top middle, 2nd top right 3rd middle left 4th lower right 5th middle left 6th top right. return back to 1st position

1.4
shadow clone jitsu technique. destroying the fake can burst out fireballs. Tip to get rid of the clones use quick burst between 2 clones.

1.5
Corner shadow clones technique. when the clones are at the corners. stay under the lower left clone. you can absorb power up and no shuriken will hit ya. Next trick part it's a narrow evasion.

1.6
Dragon fireballs. I really hate remembering the 1st move. 1st move is Curve ball easy to absorb power up and do tap shooting. 2nd diagonal narrow escape need to quick burst some of them.

1.7
fire spread stay way bottom to evade and tap shoot. narrow escape on fireballs.

Stage 4

Mid Boss

1.1
Good for synch level up and power up. He gather all bullets in same place and release.  Best to quick burst during gathering and absorb when gather. Save 300% and full synch level you need it on the next  round.

1.2
He gather all bullets under him and release with a spark. Move mid left to let the mid boss target you and release his bullets then evade down and shoot and move to mid right to let him target you again. when his life is almost gone armor break him. be sure you still have enough power on next round.

1.3
He shoot giant spark ball and release big balls to hit you. Suggest kill him quick and end it with sugar burst.

Boss

1.1
Quick burst on the blue guy he gives good amount of synch level up and power up. Red guy must evade his quick shooting.

1.2
Quick burst on the person who is spinning. Absorb for power up move closer to the person started spinning and move back.

1.3
need to tap shooting in this. Blue guy is hardest to evade but easy to get power up. Red guy easy to evade but hard to absorb bullets. Quick burst them when they're closer. It gives twice the damage.

1.4
Tap shooting many bullets. they shoot lines then out comes energy ball and tiny bullets. quickest way to absorb bullets do not tap shoot. just absorb

1.5
Red tornado and blue rain. Red guy spins  towards ya and release loops of red balls while blue releases his energy ball dropping on ya. Tap shooting required and quick burst on red guy when spinning.

1.6
Blue flash and red thunder. Red goes spinning and hit around corners like a top making a a red spark explosion while Blue is releasing his energy balls. Tap shooting needed in here.

1.7
can cause blindess from huge beam hard to see the bullets bullets. When it's ready to unleash it's attack. stop shooting and try to absorb the bullets. You can quick burst on the huge beam to collect heart but be sure to get out fast.

Stage 5

mid boss felt like they're same level in sweet level.

1.1
They  both switch sides in going down and up. They leave spreading arrow bullets leaving 1 direction. hard to tap shoot in here best to absorb bullets and shoot stronger. or yet quick burst when they go at the middle.

1.2
They disappear on the sides and leaving trail of bullets  diagonally slow and energy following them. best to almost deplete life and use remaining time to absorb power ups.

1.3
hurricane bullets. they spin around   shooting bullets random direction then energy balls comes in. Tap shooting and save 300% and full synchro level.

Boss Sweet mode

1.1
circular petal bloom. it's going to be narrow to squeeze in to quick burst and armor break him. Tap shooting needed. safe to stay a bit far to give a chance of opening. good to collect power ups

1.2
Water petal wave. a huge wave  of petals very hard to get through. Tap shooting will be very hard to get rid of them and the bullet beams are so annoying. they're curve bullets.

1.3
Flower Blooms. when bullets start to appear you can quick burst near the boss. tap shooting and easy to evade.

1.4
I hate those curving beam bullets ><;; they're very hard to predict the curves. need to be safe in far distance when he release the bullets and move left and right do not move down because the curves hits you easily. Tap shooting to collect power ups.

1.5
Feather bullets. Slow but makes a curve. Good to collect power up. When he shoots his straight line beam use quick burst.

1.6
Sphere rays. this one blinds you. Very hard to predict the rays. Tap shooting will be hard to get power ups.

1.7
feather bombs away. stay a bit  near to boss and tap shoot to collect power ups follow and evade his bullets. use quick burst to absorb his beam attack.

1.8
Black feathers. They're not the bullets good to absorb it's gust makes it hard to predict where it blows. the hurricane sphere need to use quick burst when the bullets are ready to be blown away. to evade it go above them. They're very hard to absorb for power ups.

1.9
fast droppings away. the bullets on the side looks good to quick burst for synchro level. but don't use quick burst too much. they're very hard absorb for power ups. The boss moves zigzag to make you have hard time to evade. He shoots  slow big bullets to make you have hard time to absorb if you tap shoot.

1.10
Double twister.  the petals falls left, falls right and falls down. The twister is a barricade to let you avoid getting near to him.

1.11
Black feathers of doom. The boss creates a huge suction where petals goes towards him and he turns them into a black feathers. Best to get rid of him fast as you can. ><;;

Wanfang

Armor break notice

I've noticed something when a boss shout out their special move. When finishing them their armor breaks.

The boss didn't shout their special move it didn't armor break.

I did a lot of finishers and didn't notice that.

punipen

Ah, that's why I thought it was weird when you wrote armor break in some normal attack. In Sugar Shooter 2, Armor Break can only be executed during the enemy's Sugar Rush Attack - the one that start with a closeup cutin.

Wanfang

Update Defense in

Stage 4 Boss

1.7
You can use Quick burst on the huge charge beam but you must way quickly during the quick burst. It can fill up so much for your soul frisk.