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Kemo Coliseum discussion

Started by Wanfang, August 30, 2011, 10:55:16 AM

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Wanfang

#105
Quote from: Jayger on October 19, 2011, 07:06:19 PM
Quote from: Reiga on October 19, 2011, 01:06:04 PM
Ummm, why upgrade the armor?  I'd rather customize what the character can wear if we buy armor.

For items, it should be stuff that will cause conflict and stall in the gameplay.  Like changing your opponent's colors into so that it will be harder for him to score a combo, or repair one piece of armor, or contaminate his area with steel gems wherever the opponent creates a color combo, or switch your area with your opponent's.  Or maybe a bomb that the opponent will have to click to keep the bomb from reducing his points or something(it causes a distraction)

while i do like the idea of items to spice up the gameplay, it might take a toll on the programming. But its a cool idea, if possible :]. I remember them talking about the characters having skills like ice and such, so we'll have that.

The store is probably going to sell potions and stuff. For players that need the xtra help...cough...cough me.

Clothing/accessories sounds cool!

yes that's true. They do have skills list on each character. But we haven't seen the attacks yet. We have to wait for the demo and explain how to play.  :-\

Sorry. You cannot use potions or items in the battle (That's for Gyromancer only). They use the skills and accessories to recover life and wild card appearance for advantages.

Clothing takes a lot of time to draw. Imagine how many armors you wish to buy from shop multiply the heroes and and how they're going to wear it.  (-_-)'' You're going to tire out the artist and miss his personal time.  :(

Like I said there are 5 gems they have put there. If one remaining gem color is left that has to be underwear that would make you want him to take it off. You can get the special scene when all armors are broken before he ran out of HP.

Jayger

Quote from: Wanfang on October 19, 2011, 07:47:14 PM
Quote from: Jayger on October 19, 2011, 07:06:19 PM
Quote from: Reiga on October 19, 2011, 01:06:04 PM
Ummm, why upgrade the armor?  I'd rather customize what the character can wear if we buy armor.

For items, it should be stuff that will cause conflict and stall in the gameplay.  Like changing your opponent's colors into so that it will be harder for him to score a combo, or repair one piece of armor, or contaminate his area with steel gems wherever the opponent creates a color combo, or switch your area with your opponent's.  Or maybe a bomb that the opponent will have to click to keep the bomb from reducing his points or something(it causes a distraction)

while i do like the idea of items to spice up the gameplay, it might take a toll on the programming. But its a cool idea, if possible :]. I remember them talking about the characters having skills like ice and such, so we'll have that.

The store is probably going to sell potions and stuff. For players that need the xtra help...cough...cough me.

Clothing/accessories sounds cool!

yes that's true. They do have skills list on each character. But we haven't seen the attacks yet. We have to wait for the demo and explain how to play.  :-\

Sorry. You cannot use potions or items in the battle (That's for Gyromancer only). They use the skills and accessories to recover life and wild card appearance for advantages.

Clothing takes a lot of time to draw. Imagine how many armors you wish to buy from shop multiply the heroes and and how they're going to wear it.  (-_-)'' You're going to tire out the artist and miss his personal time.  :(

Like I said there are 5 gems they have put there. If one remaining gem color is left that has to be underwear that would make you want him to take it off. You can get the special scene when all armors are broken before he ran out of HP.

ahh dont forget, this game may be like puzzle quest/gyromancer, but it also may be very different.  ;)

Ok no clothes. Maybe you can buy equipment that doesn't show on the character, but can give you stats.

like +20% ice, or +15% evasion, + 40% money.  8)

Wanfang

Yes I see. I saw the hero using antidote in gyromancer. I didn't know he uses item in battle. in puzzle quest they don't.

They're called accessories. hee hee. ^^''

Yes they do that in the equipment. Like evasion you asked for is 20%. By luck your damage reduce by - 1. There are no miss in the game. unless you have mastered high defense against melee. ^^'
What if the other heroes doesn't have ice in their skill? Like the cat and the bear? I wonder how they will use ice?

Jayger

Quote from: Wanfang on October 20, 2011, 07:26:12 PM
Yes I see. I saw the hero using antidote in gyromancer. I didn't know he uses item in battle. in puzzle quest they don't.

They're called accessories. hee hee. ^^''

Yes they do that in the equipment. Like evasion you asked for is 20%. By luck your damage reduce by - 1. There are no miss in the game. unless you have mastered high defense against melee. ^^'
What if the other heroes doesn't have ice in their skill? Like the cat and the bear? I wonder how they will use ice?

you dont have to use the accessory if they can't use it. But if they had fire or earth powers, they can try to find stats that have fire +20% or earth +20%.

Hehe, makes me think about the other character's skills.

Wanfang

Quote from: Jayger on October 20, 2011, 07:53:04 PM
Quote from: Wanfang on October 20, 2011, 07:26:12 PM
Yes I see. I saw the hero using antidote in gyromancer. I didn't know he uses item in battle. in puzzle quest they don't.

They're called accessories. hee hee. ^^''

Yes they do that in the equipment. Like evasion you asked for is 20%. By luck your damage reduce by - 1. There are no miss in the game. unless you have mastered high defense against melee. ^^'
What if the other heroes doesn't have ice in their skill? Like the cat and the bear? I wonder how they will use ice?

you dont have to use the accessory if they can't use it. But if they had fire or earth powers, they can try to find stats that have fire +20% or earth +20%.

Hehe, makes me think about the other character's skills.

Same here. They focus to destroy the armor first then HP?..... But they can only carry limit skills in battle. like 6 or 8.   :-\

They have stab to destroy 1 panel on the puzzle, stun to -5 hp on your opponent and miss a turn. and collect all gold or exp move. or change red gems into blue gems or destroy all blue gems.

Hmmmm.....I got it!!  :o

I know how to solve the skill stock and gem collected. Put a scroll under the character to pop up to see what skill you want to use and available for the skills. Stock it to 25 gems max.

SKILLS
Like an example Stab cost 5 red gems and Stun cost 5 red gems and 5 yellow gems.

ARMOR BREAK
Fill up 1 full power gem. MAX RED GEM STOCK 25/25. WHAM! 1 armor break because collecting full stock is hard. If you got Red full again still another armor break. If you got Max Yellow Gem It's Armor break again. 1 Armor break per turn

It's best to use same color again because the opponents can drain your gem colors making it so hard to gather up again.

Even there's no more turn for you and your opponent. Both you and your opponent gems are being reseted. That's how they play in puzzle quest.

ULTIMATE MOVE
Very rare if you are very good puzzle master and collecting your gems and your opponent didn't steal your colors you have in stocked. When all 5 gems are max you can armor break your opponents whole armor plus giving him HP damage too.  ;)

punipen

Quote from: Wanfang on October 21, 2011, 07:42:13 AM
I know how to solve the skill stock and gem collected. Put a scroll under the character to pop up to see what skill you want to use and available for the skills. Stock it to 25 gems max.

The scroll button is actually a very good idea :D  I'll definitely tell Mogmog about this.

As for mana in this game, we'll call them token and we're thinking that there are only three types, which are
Strength Token  -  for melee-based skills
Technic Token    -  for trickery skills
Magic Token       -  for magic skills. (Magic cannot be blocked)

Colors on the gem will represent the part that the character will aim for that attack. A gem might have a token attach to it. Erasing those gems from the board will collect those tokens into your token pool.

Still, all these are in design process. That's why we need a tech beta to test it out :D  Though unfortunately the beta would have to be some time next month because Sugar Shooter would take this whole month already >_<;

Wanfang

Quote from: punipen on October 21, 2011, 09:32:55 AM
Quote from: Wanfang on October 21, 2011, 07:42:13 AM
I know how to solve the skill stock and gem collected. Put a scroll under the character to pop up to see what skill you want to use and available for the skills. Stock it to 25 gems max.

The scroll button is actually a very good idea :D  I'll definitely tell Mogmog about this.

As for mana in this game, we'll call them token and we're thinking that there are only three types, which are
Strength Token  -  for melee-based skills
Technic Token    -  for trickery skills
Magic Token       -  for magic skills. (Magic cannot be blocked)

Colors on the gem will represent the part that the character will aim for that attack. A gem might have a token attach to it. Erasing those gems from the board will collect those tokens into your token pool.

Still, all these are in design process. That's why we need a tech beta to test it out :D  Though unfortunately the beta would have to be some time next month because Sugar Shooter would take this whole month already >_<;

It glows when the skill is available.

Hmmmm.... Tokens.... thats new.

So Trickery skills is like a knife throw, traps or an item use?  :o

Wow sounds like you are adding a bit from gyromancer?

Reiga

I don't understand any of this DX

I need a demonstration or something.  This conversation is getting very confusing

Wanfang

Should we make normal moves that can be use for any heroes only....

example

Like stab - to destroy 1 panel to let gem fall down. Cost 5 red gems
stun - gives 5 - 10 hp damage and let your opponent miss a turn. Cost 5 red gems and 5 yellow gems

The major moves for the character. I think Punipen will do it because he knows his characters moves better. ;)

Reiga


Wanfang

Quote from: Reiga on October 23, 2011, 06:21:03 PM
Huh?

It means ordinary moves can be learn by any characters only.

Characters personal moves. The person who owns the characters can make his own signature move to make armor break.

Wanfang

Will there be any wildcards in the game? Wildcards are any color to match and it multliplies the mana gems stock.

Oh yeah 4-5 of a kind gems gets an extra turn.

punipen

#117
There should be, since it's a pretty standard type of gem in this sort of game.

Like I said though, there is no mana color anymore. There is only 3 manas, if you want to call it mana. Strength, Technique and Magic.

The way a turn work is also very different from Gyromancer and Puzzle Quest. You are also allow to make a move that doesn't create a match :)

While a match of 4 or 5 gems still grant you an extra turn ( doesn't work exactly the same way as PQ though ), I hope that the system will make it so that a match of 4 or 5 is not a blatantly obvious choice of action. In PQ, it's obvious that you would go for a match 4 or 5 since it only give you advantage and not disadvantage. I find this pretty annoying since if you're lucky, you can keep this going on and on and on. The system we'll be using, while match 4 and 5 still give you advantage, the advantage would not be that obvious anymore and some time it might be better if you don't do it. At least there will be a limit to the number of extra turn you can get.

I'll definitely go further into this but it might be confusing with just words and it's easier to show than tell so let's wait until I finish with Sugar Shooter and I'll work on the tech demo!

Reiga

Yeah, I'll just wait till the demo

Wanfang

Wu-shu Warrior = Tiger

http://soulcalibur.wikia.com/wiki/Hwang

A tiger would look cool wearing this.  ;) There might still be a great war in China. Think of it like Dynasty Warriors game.

He seeks for the power from the king. In order to get it he must join and win the tournament.